
All Deaths Guide
Directive 8020 features numerous unique death scenes across all characters. This guide explains how each type of death works, when characters are most at risk, and how to avoid — or intentionally trigger — specific deaths.
Types of Deaths
QTE Deaths
Triggered by failing Quick Time Event sequences. Button prompts appear on screen and you must press the correct button in time. Missing a QTE during an action sequence can result in immediate death.
Tip
Pay attention during action sequences. QTEs appear as button prompts on screen. On Survivor Mode, the timing window is roughly 50% shorter.
Choice Deaths
Triggered by making specific decisions at Turning Points or during dialogue. Some choices lead directly to a character's death, while others set up dangerous situations in later chapters.
Tip
Think carefully before every decision. Some choices that seem safe in the moment have deadly consequences chapters later.
Stealth Deaths
Triggered by being detected by mimics during stealth sections. The game features real-time stealth called "Threatening Exploration." If a mimic catches you, it can lead to a death scene.
Tip
Stay in shadows and avoid using your flashlight when mimics are nearby. Use the Scanner to track enemy positions before moving.
Story Deaths
Deaths that occur as part of the narrative regardless of player input. These are scripted events that advance the plot. Tomas Carter's death in the prologue is the primary example.
Tip
These cannot be prevented. They are part of the story and serve to establish the threat level.
Deaths by Chapter
Here is a breakdown of death risk levels and key danger points for each chapter. Use this to know when to be most careful.
Chapter 1: The Meteor
LowThis is primarily a setup chapter. No playable characters can die here, but the decisions made (alter course vs. hold position) affect danger levels in later chapters.
Chapter 2: First Contact
MediumThe first stealth sections are introduced. Failing to use the Scanner properly or being detected by mimics can lead to early deaths. The investigation decision affects Simms' fate.
Chapter 3: Quarantine
MediumThe quarantine decision (side with Eisele or Young) affects survival chances in Chapter 5. Characters can die if the wrong quarantine protocol is chosen and mimics infiltrate safe zones.
Chapter 4: The Oracle
MediumAccessing Oracle's data and Williams' files. Choosing to accept Oracle's lies vs. forcing the truth affects who becomes a target. Some characters can be endangered by trusting the wrong information.
Chapter 5: Breach
Very HighThe most dangerous chapter. Multiple characters can die based on earlier choices and stealth performance. The "rescue trapped crew" vs. "seal the breach" decision is critical. Stafford is most commonly lost here.
Chapter 6: The Lab
MediumThe clone laboratory discovery. While primarily a story chapter, exploring the lab thoroughly is important for collectibles. Some characters can be endangered by choices made with the clone vats.
Chapter 7: Revelation
HighThe clone truth is revealed. Characters who deny the truth become erratic and more likely to die. Accepting the truth leads to clearer thinking and better survival odds in the finale.
Chapter 8: Directive 8020
Very HighThe final chapter. Multiple endings are possible based on crew survival, clone truth acceptance, and the shuttle escape decision. The Williams scene has three possible outcomes. Exposing Corinth requires specific conditions.
The “Everyone Dies” Path
It is possible to have all characters die, resulting in a special ending. This requires deliberately making the worst choices at every Turning Point and failing critical QTEs. The “everyone dies” ending is one of the most dramatic in the game and worth experiencing for completionists.
How to Trigger Everyone Dies
- • Make the worst choices at every Turning Point
- • Fail QTEs during critical action sequences
- • Deny the clone truth in Chapter 7
- • Choose the most reckless options in Chapter 8
- • Ensure no crew members are in safe positions during the finale
How to Avoid Deaths
If you are going for the “Everyone Lives” trophy, follow these general principles:
- Use the Scanner constantly — Knowing where mimics are is the best defense against stealth deaths.
- Make thoughtful choices — Do not rush decisions. Think about long-term consequences, not just immediate safety.
- Side with Eisele in Chapter 3 — The strict quarantine protocol creates safer zones in Chapter 5.
- Accept the clone truth in Chapter 7 — Characters who accept their identity make better decisions in the finale.
- Practice QTEs — If you struggle with timing, play on Explorer difficulty first to learn the patterns.